tge/engine/ts/tsShapeAlloc.cc
2025-02-17 23:17:30 -06:00

210 lines
9.6 KiB
C++
Executable File

//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "ts/tsShapeAlloc.h"
#define readOnly() AssertFatal(mMode==TSShapeAlloc::ReadMode, "TSShapeAlloc: write-only function called when reading")
#define writeOnly() AssertFatal(mMode==TSShapeAlloc::WriteMode,"TSShapeAlloc: read-only function called when writing")
void TSShapeAlloc::setRead(S32 * memBuffer32, S16 * memBuffer16, S8 * memBuffer8, bool clear)
{
mMemBuffer32 = memBuffer32;
mMemBuffer16 = memBuffer16;
mMemBuffer8 = memBuffer8 ;
mMemGuard32 = 0;
mMemGuard16 = 0;
mMemGuard8 = 0;
mSaveGuard32 = 0;
mSaveGuard16 = 0;
mSaveGuard8 = 0;
if (clear)
{
mDest = NULL;
mSize = 0;
}
setSkipMode(false);
mMode = TSShapeAlloc::ReadMode;
}
void TSShapeAlloc::setWrite()
{
mMemBuffer32 = 0;
mMemBuffer16 = 0;
mMemBuffer8 = 0;
mSize32 = mFullSize32 = 0;
mSize16 = mFullSize16 = 0;
mSize8 = mFullSize8 = 0;
mMemGuard32 = 0;
mMemGuard16 = 0;
mMemGuard8 = 0;
setSkipMode(false); // doesn't really do anything here...
mMode = TSShapeAlloc::WriteMode;
}
void TSShapeAlloc::doAlloc()
{
readOnly();
mDest = new S8[mSize];
mSize = 0;
}
void TSShapeAlloc::align32()
{
readOnly();
S32 aligned = mSize+3 & (~0x3);
allocShape8(aligned-mSize);
}
#define IMPLEMENT_ALLOC(suffix,type) \
\
type TSShapeAlloc::get##suffix() \
{ \
readOnly(); \
return *(mMemBuffer##suffix++); \
} \
\
void TSShapeAlloc::get##suffix(type * dest, S32 num) \
{ \
readOnly(); \
dMemcpy(dest,mMemBuffer##suffix,sizeof(type)*num); \
mMemBuffer##suffix += num; \
} \
\
type * TSShapeAlloc::allocShape##suffix(S32 num) \
{ \
readOnly(); \
type * ret = (type*) mDest; \
if (mDest) \
mDest += mMult*num*sizeof(type); \
mSize += sizeof(type)*mMult*num; \
return ret; \
} \
\
type * TSShapeAlloc::getPointer##suffix(S32 num) \
{ \
readOnly(); \
type * ret = (type*)mMemBuffer##suffix; \
mMemBuffer##suffix += num; \
return ret; \
} \
\
type * TSShapeAlloc::copyToShape##suffix(S32 num, bool returnSomething) \
{ \
readOnly(); \
type * ret = (!returnSomething || mDest) ? (type*)mDest : mMemBuffer##suffix; \
if (mDest) \
{ \
dMemcpy((S8*)mDest,(S8*)mMemBuffer##suffix, \
mMult*num*sizeof(type)); \
mDest += mMult*num*sizeof(type); \
} \
mMemBuffer##suffix += num; \
mSize += sizeof(type)*mMult*num; \
return ret; \
} \
\
bool TSShapeAlloc::checkGuard##suffix() \
{ \
readOnly(); \
mSaveGuard##suffix=get##suffix(); \
bool ret = (mSaveGuard##suffix==mMemGuard##suffix); \
mMemGuard##suffix += 1; \
return ret; \
} \
\
type TSShapeAlloc::getPrevGuard##suffix() \
{ \
readOnly(); \
return mMemGuard##suffix - 1; \
} \
\
type TSShapeAlloc::getSaveGuard##suffix() \
{ \
readOnly(); \
return mSaveGuard##suffix; \
} \
\
type * TSShapeAlloc::getBuffer##suffix() \
{ \
writeOnly(); \
return mMemBuffer##suffix; \
} \
\
S32 TSShapeAlloc::getBufferSize##suffix() \
{ \
writeOnly(); \
return mSize##suffix; \
} \
\
type * TSShapeAlloc::extend##suffix(S32 add) \
{ \
writeOnly(); \
if (mSize##suffix+add>mFullSize##suffix) \
{ \
S32 numPages = 1+(mFullSize##suffix+add)/TSShapeAlloc::PageSize; \
mFullSize##suffix = numPages*TSShapeAlloc::PageSize; \
type * temp = new type[mFullSize##suffix]; \
dMemcpy(temp,mMemBuffer##suffix, mSize##suffix * sizeof(type)); \
delete [] mMemBuffer##suffix; \
mMemBuffer##suffix = temp; \
} \
type * ret = mMemBuffer##suffix + mSize##suffix; \
mSize##suffix += add; \
return ret; \
} \
\
type TSShapeAlloc::set##suffix(type entry) \
{ \
writeOnly(); \
*extend##suffix(1) = entry; \
return entry; \
} \
\
void TSShapeAlloc::copyToBuffer##suffix(type * entries, S32 count) \
{ \
writeOnly(); \
dMemcpy((U8*)extend##suffix(count),(U8*)entries,count*sizeof(type)); \
} \
\
void TSShapeAlloc::setGuard##suffix() \
{ \
writeOnly(); \
set##suffix(mMemGuard##suffix); \
mMemGuard##suffix += 1; \
}
IMPLEMENT_ALLOC(32,S32)
IMPLEMENT_ALLOC(16,S16)
IMPLEMENT_ALLOC(8,S8)
void TSShapeAlloc::checkGuard()
{
bool check32 = checkGuard32();
bool check16 = checkGuard16();
bool check8 = checkGuard8();
AssertFatal(check32,avar("TSShapeAlloc::checkGuard32: found %i, wanted %i",getSaveGuard32(),getPrevGuard32()));
AssertFatal(check16,avar("TSShapeAlloc::checkGuard16: found %i, wanted %i",getSaveGuard16(),getPrevGuard16()));
AssertFatal(check8 ,avar("TSShapeAlloc::checkGuard8: found %i, wanted %i",getSaveGuard8() ,getPrevGuard8()));
}
void TSShapeAlloc::setGuard()
{
setGuard32();
setGuard16();
setGuard8();
}