33 lines
839 B
C++
Executable File
33 lines
839 B
C++
Executable File
#ifndef _DYNAMIC_H_
|
|
|
|
#define _DYNAMIC_H_
|
|
#include "iparamm.h"
|
|
#include "Simpobj.h"
|
|
|
|
class DynamHelperObject : public SimpleObject, IParamArray {
|
|
public:
|
|
virtual INode *GetEndNode1(){return NULL;}
|
|
virtual INode *GetEndNode2(){return NULL;}
|
|
virtual Point3 ApplyAtEnd1(TimeValue t){return Point3(0.0f,0.0f,0.0f);}
|
|
virtual Point3 ApplyAtEnd2(TimeValue t){return Point3(0.0f,0.0f,0.0f);}
|
|
virtual Point3 Force(TimeValue t,TimeValue dt){return Point3(0.0f,0.0f,0.0f);}
|
|
};
|
|
|
|
typedef struct{
|
|
TimeValue t1,t2;
|
|
Point3 FlectForce,ApplyAt;
|
|
int Num;
|
|
} FlectForces;
|
|
|
|
class DynamModObject : public SimpleWSMObject
|
|
{ public:
|
|
virtual FlectForces ForceData(TimeValue t)
|
|
{FlectForces f1;f1.t1=0;f1.t2=0;
|
|
f1.FlectForce=Point3(0.0f,0.0f,0.0f);
|
|
f1.ApplyAt=Point3(0.0f,0.0f,0.0f);return f1;}
|
|
};
|
|
|
|
#endif // _DYNAMIC_H_
|
|
|
|
|