tge/lib/maxsdk70/include/ParticleFlow/IParticleChannelAcceleration.h
2017-04-17 06:17:10 -06:00

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/*! \file IParticleChannelAcceleration.h
\brief Channel-specific interface for ParticleChannelAcceleration
Acceleration is stored in absolute world coordianates
The acceleration is in units per tick²
The channel is a wrap around ParticleChannelPoint3
The acceleration values are set to zero (Point3::Origin)
after each integration step. Therefore an operator that
modifies the channel has to repeat the modification on
every 'Proceed' call even if the value to be set is the
same.
*/
/**********************************************************************
*<
CREATED BY: Oleg Bayborodin
HISTORY: created 10-19-01
*> Copyright (c) 2001, All Rights Reserved.
**********************************************************************/
#ifndef _IPARTICLECHANNELACCELERATION_H_
#define _IPARTICLECHANNELACCELERATION_H_
#include "IParticleChannelPoint3.h"
// standard particle channel "Acceleration"
// interface ID
#define PARTICLECHANNELACCELERATIONR_INTERFACE Interface_ID(0x74f93b08, 0x1eb34500)
#define PARTICLECHANNELACCELERATIONW_INTERFACE Interface_ID(0x74f93b08, 0x1eb34501)
#define GetParticleChannelAccelerationRInterface(obj) ((IParticleChannelPoint3R*)obj->GetInterface(PARTICLECHANNELACCELERATIONR_INTERFACE))
#define GetParticleChannelAccelerationWInterface(obj) ((IParticleChannelPoint3W*)obj->GetInterface(PARTICLECHANNELACCELERATIONW_INTERFACE))
#endif // _IPARTICLECHANNELACCELERATION_H_