Compare commits

...

10 Commits

12 changed files with 996 additions and 845 deletions

9
.editorconfig Normal file
View File

@@ -0,0 +1,9 @@
root = true
[*]
indent_style = space
indent_size = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true

3
.gitignore vendored
View File

@@ -1,2 +1 @@
.*
!.gitignore
build/

12
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,12 @@
{
"Lua.diagnostics.globals": [
"_bllua_ts",
"_bllua_requiresecure",
"_bllua_on_unload"
],
"Lua.runtime.version": "Lua 5.1",
"Lua.diagnostics.disable": [
"lowercase-global",
"undefined-global"
]
}

Binary file not shown.

13
compile.bat Normal file
View File

@@ -0,0 +1,13 @@
@echo off
cd /d %~dp0
set "PATH=C:\msys64\mingw32\bin;%PATH%"
if not exist build mkdir build
set buildargs=-Wall -Werror -m32 -shared -Isrc -Iinc/tsfuncs -Iinc/lua -lpsapi -L. -llua5.1 -static-libgcc -static-libstdc++
echo on
g++ src/bllua4.cpp %buildargs% -o build\BlockLua.dll
g++ -DBLLUA_UNSAFE src/bllua4.cpp %buildargs% -o build\BlockLua-Unsafe.dll
@echo off

52
compiling.md Normal file
View File

@@ -0,0 +1,52 @@
## Compiling on Windows with MSYS2 (32-bit)
Follow these steps to build `BlockLua.dll` for 32-bit Windows using MSYS2's MinGW-w64 i686 toolchain.
### 1) Install MSYS2
- Download and install MSYS2 from `https://www.msys2.org/`.
- After installing, open the "MSYS2 MSYS" terminal once and update the package database if prompted.
### 2) Install required packages (i686 / 32-bit)
Run this in the "MSYS2 MSYS" or "MSYS2 MinGW 32-bit" terminal:
```bash
pacman -Sy --needed mingw-w64-i686-toolchain mingw-w64-i686-binutils mingw-w64-i686-lua51
```
What these packages are for:
- mingw-w64-i686-toolchain: 32-bit C/C++ compiler suite (g++, libstdc++, runtime libs) to build Windows binaries.
- mingw-w64-i686-binutils: Linker and binary utilities (ld, as, objdump) used by the compiler and for optional inspection.
- mingw-w64-i686-lua51: Lua 5.1 development files for 32-bit (import library). We use its import library to link; at runtime you can use the provided `lua5.1.dll`.
### 3) Build (PowerShell, recommended)
- Open PowerShell in the repo root.
- Run the script:
```powershell
compile.bat
```
What the script does:
- Temporarily prepends `C:\\msys64\\mingw32\\bin` to PATH so the 32-bit toolchain is used.
- Compiles the project with `-m32` and links against `lua5.1`.
- Produces `build\BlockLua.dll` and `build\BlockLua-Unsafe.dll`.
### 4) Optional: Verify 32-bit output
If you installed binutils, you can check the architecture:
```powershell
objdump -f build\BlockLua.dll | Select-String i386
```
You should see `architecture: i386` in the output.
### Notes
- Ensure you installed the i686 (32-bit) variants of the packages; x86_64 packages wont work for a 32-bit build.
- If the linker cannot find `-llua5.1`, confirm `mingw-w64-i686-lua51` is installed and you are using the `mingw32` toolchain (not `x86_64`).

View File

@@ -4,7 +4,9 @@
-- Utility: Convert a list of strings into a map of string->true
local function tmap(t) local u = {}; for _, n in ipairs(t) do u[n] = true end; return u; end
local function tmap(t)
local u = {}; for _, n in ipairs(t) do u[n] = true end; return u;
end
-- Save banned global variables for wrapping with safe functions
local old_io = io
@@ -104,6 +106,7 @@ function _bllua_io_open(fn, md)
return nil, err
end
end
-- Allow io.type (works on file handles returned by io.open)
function _bllua_io_type(f)
return old_io.type(f)
@@ -128,6 +131,7 @@ function _bllua_requiresecure(name)
return old_require(name)
end
end
package = {
seeall = old_package.seeall,
}

View File

@@ -1,4 +1,3 @@
-- This Lua code provides some built-in utilities for writing Lua add-ons
-- It is eval'd automatically once BLLua3 has loaded the TS API and environment
-- It only has access to the sandboxed lua environment, just like user code.
@@ -7,7 +6,10 @@ ts = _bllua_ts
-- Provide limited OS functions
os = os or {}
---@diagnostic disable-next-line: duplicate-set-field
function os.time() return math.floor(tonumber(_bllua_ts.call('getSimTime')) / 1000) end
---@diagnostic disable-next-line: duplicate-set-field
function os.clock() return tonumber(_bllua_ts.call('getSimTime')) / 1000 end
-- Virtual file class, emulating a file object as returned by io.open
@@ -82,7 +84,9 @@ local function new_file_obj(fn)
return file
end
local function tflip(t) local u = {}; for _, n in ipairs(t) do u[n] = true end; return u; end
local function tflip(t)
local u = {}; for _, n in ipairs(t) do u[n] = true end; return u;
end
local allowed_zip_dirs = tflip {
'add-ons', 'base', 'config', 'saves', 'screenshots', 'shaders'
}
@@ -98,7 +102,8 @@ local function io_open_absolute(fn, mode)
if not exist then return nil, err end
if mode ~= nil and mode ~= 'r' and mode ~= 'rb' then
return nil, 'Files in zips can only be opened in read mode' end
return nil, 'Files in zips can only be opened in read mode'
end
-- return a temp lua file object with the data
local fi = new_file_obj(fn)
@@ -106,6 +111,7 @@ local function io_open_absolute(fn, mode)
end
io = io or {}
---@diagnostic disable-next-line: duplicate-set-field
function io.open(fn, mode, errn)
errn = errn or 1
@@ -126,13 +132,19 @@ function io.open(fn, mode, errn)
return fi, err, fn
end
end
---@diagnostic disable-next-line: duplicate-set-field
function io.lines(fn)
local fi, err, fn2 = io.open(fn, nil, 2)
if not fi then error('Error opening file \'' .. fn2 .. '\': ' .. err, 2) end
return fi:lines()
end
---@diagnostic disable-next-line: duplicate-set-field
function io.type(f)
---@diagnostic disable-next-line: undefined-field
if type(f) == 'table' and f._is_file then
---@diagnostic disable-next-line: undefined-field
return f._is_open and 'file' or 'closed file'
else
return _bllua_io_type(f)
@@ -194,8 +206,11 @@ end
-- Exposure to TS
function _bllua_getvar(name) return _G[name] end
function _bllua_setvar(name, val) _G[name] = val end
function _bllua_eval(code) return loadstring(code)() end
function _bllua_exec(fn) return dofile(fn, 2) end
local function isValidCode(code)
@@ -204,7 +219,8 @@ local function isValidCode(code)
end
function _bllua_smarteval(code)
if (not code:find('^print%(')) and isValidCode('print(' .. code .. ')') then
code = 'print('..code..')' end
code = 'print(' .. code .. ')'
end
local f, e = loadstring(code)
if f then
return f()

View File

@@ -1,4 +1,3 @@
-- Basic functionality that should be standard in Lua
@@ -7,6 +6,7 @@
function table.empty(t)
return next(t) ~= nil
end
-- Apply a function to each key in a table
function table.map(f, ...)
local ts = { ... }
@@ -18,6 +18,7 @@ function table.map(f, ...)
end
return u
end
function table.map_list(f, ...)
local ts = { ... }
local u = {}
@@ -28,18 +29,21 @@ function table.map_list(f, ...)
end
return u
end
-- Swap keys/values
function table.swap(t)
local u = {}
for k, v in pairs(t) do u[v] = k end
return u
end
-- Reverse a list
function table.reverse(l)
local m = {}
for i = 1, #l do m[#l - i + 1] = l[i] end
return m
end
-- Whether a table is a list/array (has only monotonic integer keys)
function table.islist(t)
local n = 0
@@ -49,6 +53,7 @@ function table.islist(t)
end
return n == #t
end
-- Append contents of other tables to first table
function table.append(t, ...)
local a = { ... }
@@ -57,6 +62,7 @@ function table.append(t, ...)
end
return t
end
-- Create a new table containing all keys from any number of tables
-- latter tables in the arg list override prior ones
-- overlaps, NOT appends, integer keys
@@ -68,6 +74,7 @@ function table.join(...)
end
return w
end
-- Whether a table contains a certain value in any key
function table.contains(t, s)
for _, v in pairs(t) do
@@ -75,29 +82,34 @@ function table.contains(t,s)
end
return false
end
function table.contains_list(t, s)
for _, v in ipairs(t) do
if v == s then return true end
end
return false
end
-- Copy a table to another table
function table.copy(t)
local u = {}
for k, v in pairs(t) do u[k] = v end
return u
end
function table.copy_list(l)
local m = {}
for i, v in ipairs(l) do m[i] = v end
return m
end
-- Sort a table in a new copy
function table.sortcopy(t, f)
local u = table.copy_list(t)
table.sort(u, f)
return u
end
-- Remove a value from a table
function table.removevalue(t, r)
local rem = {}
@@ -106,6 +118,7 @@ function table.removevalue(t, r)
end
for _, k in ipairs(rem) do t[k] = nil end
end
function table.removevalue_list(t, r)
for i = #t, 1, -1 do
if t[i] == r then
@@ -113,6 +126,7 @@ function table.removevalue_list(t, r)
end
end
end
-- Export tables into formatted executable strings
local function tabs(tabLevel)
return (' '):rep(tabLevel)
@@ -186,7 +200,6 @@ function table.tostring(t)
return tableToString(t, 0, {})
end
-- String
-- Split string into table by separator
@@ -194,7 +207,8 @@ end
-- if regex is not true, sep is treated as a regex pattern
function string.split(str, sep, noregex)
if type(str) ~= 'string' then
error('string.split: argument #1: expected string, got '..type(str), 2) end
error('string.split: argument #1: expected string, got ' .. type(str), 2)
end
if sep == nil or sep == '' then
local t = {}
local ns = #str
@@ -220,6 +234,7 @@ function string.split(str, sep, noregex)
'string.split: argument #2: expected string or nil, got ' .. type(sep), 2)
end
end
-- Split string to a list of char bytes
function string.bytes(s)
local b = {}
@@ -229,11 +244,13 @@ function string.bytes(s)
end
return b
end
-- Trim leading and trailing whitespace
function string.trim(s, ws)
ws = ws or ' \t\r\n'
return s:gsub('^[' .. ws .. ']+', ''):gsub('[' .. ws .. ']+$', '') .. ''
end
-- String slicing and searching using [] operator
local str_meta = getmetatable('')
local str_meta_index_old = str_meta.__index
@@ -249,15 +266,20 @@ function str_meta.__index(s,k)
return string.sub(s, a, b)
end
end
-- String iterator
function string.chars(s)
local i = 0
return function()
i = i + 1
if i<=#s then return s:sub(i,i)
else return nil end
if i <= #s then
return s:sub(i, i)
else
return nil
end
end
end
-- Escape sequences
local defaultEscapes = {
['\\'] = '\\\\',
@@ -277,6 +299,7 @@ function string.escape(s, escapes)
end
return table.concat(t)
end
local defaultEscapeChar = '\\'
local defaultUnescapes = {
['\\'] = '\\',
@@ -307,7 +330,6 @@ function string.unescape(s, escapeChar, unescapes)
return table.concat(t)
end
-- IO
io = io or {}
@@ -319,6 +341,7 @@ function io.readall(filename)
fi:close()
return s
end
-- Write data to file all at once, return true if success / false,err if failure
function io.writeall(filename, data)
local fi, err = io.open(filename, 'wb')
@@ -328,19 +351,23 @@ function io.writeall(filename, data)
return true, nil
end
-- Math
-- Round
function math.round(x)
return math.floor(x + 0.5)
end
-- Mod that accounts for floating point inaccuracy
function math.mod(a, b)
local m = a % b
if m==0 or math.abs(m)<1e-15 or math.abs(m-b)<1e-15 then return 0
else return m end
if m == 0 or math.abs(m) < 1e-15 or math.abs(m - b) < 1e-15 then
return 0
else
return m
end
end
-- Clamp value between min and max
function math.clamp(v, n, x)
return math.min(x, math.max(v, n))

View File

@@ -1,18 +1,19 @@
-- Vector math class with operators
local vector_meta
local vector_new
local function vector_check(v, n, name, argn)
if not v.__is_vector then
error('vector ' .. name .. ': argument #' .. (argn or 1)
..': expected vector, got '..type(v), n+1) end
.. ': expected vector, got ' .. type(v), n + 1)
end
end
local function vector_checksamelen(v1, v2, name)
vector_check(v1, 3, name, 1)
vector_check(v2, 3, name, 2)
if #v1 ~= #v2 then
error('vector ' .. name .. ': vector lengths do not match (lengths are '
..#v1..' and '..#v2..')', 3) end
.. #v1 .. ' and ' .. #v2 .. ')', 3)
end
return #v1
end
local function vector_checklen(v1, v2, name, len)
@@ -20,7 +21,8 @@ local function vector_checklen(v1, v2, name, len)
vector_check(v2, 3, name, 2)
if #v1 ~= len or #v2 ~= len then
error('vector ' .. name .. ': vector lengths are not ' .. len .. ' (lengths are '
..#v1..' and '..#v2..')', 3) end
.. #v1 .. ' and ' .. #v2 .. ')', 3)
end
end
local function vector_opnnn(name, op)
return function(v1, v2)
@@ -69,15 +71,21 @@ local vector_indices = {x = 1, y = 2, z = 3, w = 4, r = 1, g = 2, b = 3, a = 4}
local vector_meta = {
__is_vector = true,
__index = function(t, k)
if tonumber(k) then return rawget(t, k)
elseif vector_indices[k] then return rawget(t, vector_indices[k])
else return getmetatable(t)[k]
if tonumber(k) then
return rawget(t, k)
elseif vector_indices[k] then
return rawget(t, vector_indices[k])
else
return getmetatable(t)[k]
end
end,
__newindex = function(t, k, v)
if tonumber(k) then rawset(t, k, v)
elseif vector_indices[k] then rawset(t, vector_indices[k], v)
else return
if tonumber(k) then
rawset(t, k, v)
elseif vector_indices[k] then
rawset(t, vector_indices[k], v)
else
return
end
end,
__add = vector_opnnn('add', function(x1, x2) return x1 + x2 end),
@@ -115,8 +123,11 @@ local vector_meta = {
local len = #v1
local v3 = {}
for i = 1, len do
if length==0 then v3[i] = 0
else v3[i] = v1[i]/length end
if length == 0 then
v3[i] = 0
else
v3[i] = v1[i] / length
end
end
return vector_new(v3)
end,
@@ -152,20 +163,28 @@ local vector_meta = {
rotateByAngleId = function(v1, r)
--vector_check(v1, 2, 'rotate')
if type(r) ~= 'number' or r % 1 ~= 0 then
error('vector rotateByAngleId: invalid rotation '..tostring(r), 2) end
error('vector rotateByAngleId: invalid rotation ' .. tostring(r), 2)
end
r = r % 4
local v2
if r==0 then v2 = vector_new{ v1[1], v1[2], v1[3] }
elseif r==1 then v2 = vector_new{ v1[2], -v1[1], v1[3] }
elseif r==2 then v2 = vector_new{ -v1[1], -v1[2], v1[3] }
elseif r==3 then v2 = vector_new{ -v1[2], v1[1], v1[3] }
else error('vector rotateByAngleId: invalid rotation '..r, 2) end
if r == 0 then
v2 = vector_new { v1[1], v1[2], v1[3] }
elseif r == 1 then
v2 = vector_new { v1[2], -v1[1], v1[3] }
elseif r == 2 then
v2 = vector_new { -v1[1], -v1[2], v1[3] }
elseif r == 3 then
v2 = vector_new { -v1[2], v1[1], v1[3] }
else
error('vector rotateByAngleId: invalid rotation ' .. r, 2)
end
return v2
end,
rotateZ = function(v, r)
--vector_check(v, 2, 'rotate2d')
if type(r) ~= 'number' then
error('vector rotateZ: invalid rotation '..tostring(r), 2) end
error('vector rotateZ: invalid rotation ' .. tostring(r), 2)
end
local len = math.sqrt(v[1] ^ 2 + v[2] ^ 2)
local ang = math.atan2(v[2], v[1]) + r
local v2 = vector_new { math.cos(ang) * len, math.sin(ang) * len }