add robot prototype
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		| @@ -188,8 +188,9 @@ function LogicGate_RobotController_Data::LuaLogic_Callback(%this, %brick, %data) | |||||||
| 			}; | 			}; | ||||||
| 			 | 			 | ||||||
| 			%err = %nbrick.plant(); | 			%err = %nbrick.plant(); | ||||||
| 			if(%err != 0 && %err != 2) { | 			if(%err != 0 && %err != 2 && %err != 3) { | ||||||
| 				%nbrick.delete(); | 				%nbrick.delete(); | ||||||
|  | 				talk(%err); | ||||||
| 			} else { | 			} else { | ||||||
| 				%nbrick.setRaycasting(getWord(%field, 4)); | 				%nbrick.setRaycasting(getWord(%field, 4)); | ||||||
| 				%nbrick.setColliding (getWord(%field, 5)); | 				%nbrick.setColliding (getWord(%field, 5)); | ||||||
| @@ -236,8 +237,7 @@ function LogicRobot_CreateBrickGroup() { | |||||||
| function LogicGate_RobotController_Data::createRobot(%this, %obj) { | function LogicGate_RobotController_Data::createRobot(%this, %obj) { | ||||||
| 	LogicRobot_CreateBrickGroup(); | 	LogicRobot_CreateBrickGroup(); | ||||||
| 	 | 	 | ||||||
| 	if(isObject(%obj.luaLogicRobot)) | 	if(isObject(%obj.luaLogicRobot)) return; | ||||||
| 		%obj.luaLogicRobot.delete(); |  | ||||||
| 	 | 	 | ||||||
| 	%pos = %obj.getPosition(); | 	%pos = %obj.getPosition(); | ||||||
| 	%rpos = vectorAdd(%pos, %this.getRelativeVector(%obj, "0.25 7.75 0")); | 	%rpos = vectorAdd(%pos, %this.getRelativeVector(%obj, "0.25 7.75 0")); | ||||||
| @@ -249,8 +249,6 @@ function LogicGate_RobotController_Data::createRobot(%this, %obj) { | |||||||
| 	missionCleanup.add(%robot); | 	missionCleanup.add(%robot); | ||||||
| 	 | 	 | ||||||
| 	%obj.luaLogicRobot = %robot; | 	%obj.luaLogicRobot = %robot; | ||||||
| 	 |  | ||||||
| 	schedule(1000, 0, lualogic_sendinput, %obj, 1, "P" @ %rpos SPC %obj.getAngleId()); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| function LogicGate_RobotController_Data::Logic_onRemove(%this, %obj) { | function LogicGate_RobotController_Data::Logic_onRemove(%this, %obj) { | ||||||
| @@ -262,3 +260,9 @@ function LogicGate_RobotController_Data::Logic_onPlant(%this, %obj) { | |||||||
| 	if(!isObject(%obj.luaLogicRobot)) | 	if(!isObject(%obj.luaLogicRobot)) | ||||||
| 		%this.createRobot(%obj); | 		%this.createRobot(%obj); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | function LogicGate_RobotController_Data::Logic_onAdd(%this, %obj) { | ||||||
|  | 	if(!isObject(%obj.luaLogicRobot)) %this.createRobot(%obj); | ||||||
|  | 	 | ||||||
|  | 	lualogic_sendinput(%obj, 1, "P" @ %obj.luaLogicRobot.getPosition() SPC %obj.getAngleId()); | ||||||
|  | } | ||||||
|   | |||||||
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