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# Brick_LuaLogic
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**A high-performance digital logic simulation frontend for Blockland**
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*by Eagle517 and Redo*
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## How to Install:
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1. Install this add-on to Blockland.
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2. Install the required add-on [Print_Logic_Default](https://gitlab.com/Eagle517/Print_Logic_Default).
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3. Download [Lua backend](https://gitlab.com/Eagle517/lua-logic).
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4. Install [LuaPower](https://luapower.com/).
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5. Add `luapower-all-master/bin/mingw64` to Path.
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## How to Use:
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1. Start Blockland server.
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2. Run Lua backend using `StartBackend.bat`.
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3. Enter `llc();` in Blockland server console to connect to the backend.
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If all goes well, the Lua console should show "Connection from 127.0.0.1:25000", and the Blockland console should show "LuaLogic -> tcp connected".
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## Commands:
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- `/lt` - Toggle the logic updates on or off.
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- `/lst (timeMS)` - Set the logic tick time in milliseconds. This is the propagation delay through a single gate. Minimum is 1 - to use higher tick rates, use the multiplier.
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- `/lsm (multiplier)` - Set the logic multiplier. This is how many logic ticks are executed per tick time. For example, for an LST of 5 ms, and an LSM of 30, the effective tick rate will be 6 kHz (1000/5 * 10).
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- `/ls` - Force a logic tick when updates are disabled - useful for debugging circuits and observing timing.
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- `/lfx` - Toggle brick FX updates on or off - useful for reducing ghosting when operating large circuits.
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- `/lfxt (timeMS)` - Set the logic FX update time in milliseconds - this is how often the logic backend sends FX updates to the game. Increase to reduce ghosting, decrease for better visualization. Setting to 0 not recommended.
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- `/ltr` - Toggle bottom-print display showing the actual logic tick rate.
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- `/li` - View information about the number of logic bricks currently on the server.
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## Credits:
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- **Eagle517** - Logic simulation backend, Add-on communication with backend.
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- **Redo** - Logic bricks, Brick generator, Misc backend changes.
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- **Auios** - Event gate, Work on predecessor logic mods.
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- **MeltingPlastic** - Bug fixes, Work on predecessor logic mods.
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Brick_LuaLogic
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A high-performance digital logic simulation frontend for Blockland
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by Eagle517 and Redo
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How to Install:
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1. Install this add-on to Blockland.
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2. Install the required add-on Print_Logic_Default - https://gitlab.com/Eagle517/Print_Logic_Default
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3. Download Lua backend - https://gitlab.com/Eagle517/lua-logic
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4. Install LuaPower - https://luapower.com/
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Add luapower-all-master/bin/mingw64 to Path
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How to Use:
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1. Start Blockland server
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2. Run Lua backend using StartBackend.bat
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3. Enter llc(); in Blockland server console to connect to the backend.
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If all goes well, the Lua console should show "Connection from 127.0.0.1:25000", and the Blockland console should show "LuaLogic -> tcp connected".
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Commands:
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/lt - Toggle the logic updates on or off
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/lst (timeMS) - Set the logic tick time in milliseconds - This is the propagation delay through a single gate. Minimum is 1 - to use higher tick rates, use the multiplier.
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/lsm (multiplier) - Set the logic multiplier. This is how many logic ticks are executed per tick time. For example, for an LST of 5 ms, and an LSM of 30, the effective tick rate will be 6 kHz (1000/5 * 10)
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/ls - Force a logic tick when updates are disabled - useful for debugging circuits and observing timing
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/lfx - Toggle brick FX updates on or off - useful for reducing ghosting when operating large circuits
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/lfxt (timeMS) - Set the logic FX update time in milliseconds - this is how often the logic backend sends FX updates to the game. Increase to reduce ghosting, decrease for better visualization. Setting to 0 not recommended.
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/ltr - Toggle bottom-print display showing the actual logic tick rate
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/li - View information about the number of logic bricks currently on the server
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Credits:
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Eagle517 - Logic simulation backend, Add-on communication with backend
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Redo - Logic bricks, Brick generator, Misc backend changes
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Auios - Event gate, Work on predecessor logic mods
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MeltingPlastic - Bug fixes, Work on predecessor logic mods
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