Brick_LuaLogic/bricks/gen/newcode/Adder 2 Bit.cs
2022-10-05 15:43:07 -06:00

88 lines
2.1 KiB
C#

datablock fxDtsBrickData(LogicGate_Adder2Bit_Data){
brickFile = $LuaLogic::Path @ "bricks/gen/newbricks/Adder 2 Bit.blb";
iconName = $LuaLogic::Path @ "bricks/gen/newicons/Adder 2 Bit";
category = "Logic Bricks";
subCategory = "Math";
uiName = "Adder 2 Bit";
logicUIName = "Adder 2 Bit";
logicUIDesc = "";
hasPrint = 1;
printAspectRatio = "Logic";
logicBrickSize = "4 2 1";
orientationFix = 3;
isLogic = true;
isLogicGate = true;
isLogicInput = false;
logicInit = "";
logicInput = "";
logicUpdate =
"return function(gate) " @
"local val = ( " @
" ( Gate.getportstate(gate, 1) + Gate.getportstate(gate, 3) + Gate.getportstate(gate, 7)) " @
" + ((Gate.getportstate(gate, 2) + Gate.getportstate(gate, 4)) * 2) " @
") " @
"if val >= 4 then val = val-4; Gate.setportstate(gate, 8, 1); else Gate.setportstate(gate, 8, 0) end " @
"if val >= 2 then val = val-2; Gate.setportstate(gate, 6, 1); else Gate.setportstate(gate, 6, 0) end " @
"if val >= 1 then val = val-1; Gate.setportstate(gate, 5, 1); else Gate.setportstate(gate, 5, 0) end " @
"end"
;
logicGlobal = "";
numLogicPorts = 8;
logicPortType[0] = 1;
logicPortPos[0] = "3 -1 0";
logicPortDir[0] = 3;
logicPortUIName[0] = "A0";
logicPortCauseUpdate[0] = true;
logicPortType[1] = 1;
logicPortPos[1] = "1 -1 0";
logicPortDir[1] = 3;
logicPortUIName[1] = "A1";
logicPortCauseUpdate[1] = true;
logicPortType[2] = 1;
logicPortPos[2] = "-1 -1 0";
logicPortDir[2] = 3;
logicPortUIName[2] = "B0";
logicPortCauseUpdate[2] = true;
logicPortType[3] = 1;
logicPortPos[3] = "-3 -1 0";
logicPortDir[3] = 3;
logicPortUIName[3] = "B1";
logicPortCauseUpdate[3] = true;
logicPortType[4] = 0;
logicPortPos[4] = "3 1 0";
logicPortDir[4] = 1;
logicPortUIName[4] = "O0";
logicPortType[5] = 0;
logicPortPos[5] = "1 1 0";
logicPortDir[5] = 1;
logicPortUIName[5] = "O1";
logicPortType[6] = 1;
logicPortPos[6] = "3 -1 0";
logicPortDir[6] = 2;
logicPortUIName[6] = "CIn";
logicPortCauseUpdate[6] = true;
logicPortType[7] = 0;
logicPortPos[7] = "-3 -1 0";
logicPortDir[7] = 0;
logicPortUIName[7] = "COut";
logicPortCauseUpdate[7] = true;
};